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Class Rectangle

A Rectangle object is an area defined by its position, as indicated by its top-left corner point(x, y) and by its width and its height.

The x, y, width, and height properties of the Rectangle class are independent of each other; changing the value of one property has no effect on the others. However, the right and bottom properties are integrally related to those four properties. For example, if you change the value of the right property, the value of the width property changes; if you change the bottom property, the value of the height property changes.

The following methods and properties use Rectangle objects:

  • The applyFilter(), colorTransform(), copyChannel(), copyPixels(), draw(), fillRect(), generateFilterRect(), getColorBoundsRect(), getPixels(), merge(), paletteMap(), pixelDisolve(), setPixels(), and threshold() methods, and the rect property of the BitmapData class
  • The getBounds() and getRect() methods, and the scrollRect and scale9Grid properties of the DisplayObject class
  • The getCharBoundaries() method of the TextField class
  • The pixelBounds property of the Transform class
  • The bounds parameter for the startDrag() method of the Sprite class
  • The printArea parameter of the addPage() method of the PrintJob class

You can use the new Rectangle() constructor to create a Rectangle object.

Note: The Rectangle class does not define a rectangular Shape display object. To draw a rectangular Shape object onscreen, use the drawRect() method of the Graphics class.

Hierarchy

  • Rectangle

Index

Constructors

constructor

  • new Rectangle(x?: number, y?: number, width?: number, height?: number): Rectangle
  • Creates a new Rectangle object with the top-left corner specified by the x and y parameters and with the specified width and height parameters. If you call this function without parameters, a rectangle with x, y, width, and height properties set to 0 is created.

    Parameters

    • Optional x: number

      The x coordinate of the top-left corner of the rectangle.

    • Optional y: number

      The y coordinate of the top-left corner of the rectangle.

    • Optional width: number

      The width of the rectangle, in pixels.

    • Optional height: number

      The height of the rectangle, in pixels.

    Returns Rectangle

Properties

bottom

bottom: number

The sum of the y and height properties.

bottomRight

bottomRight: Point

The location of the Rectangle object's bottom-right corner, determined by the values of the right and bottom properties.

height

height: number

The height of the rectangle, in pixels. Changing the height value of a Rectangle object has no effect on the x, y, and width properties.

left

left: number

The x coordinate of the top-left corner of the rectangle. Changing the left property of a Rectangle object has no effect on the y and height properties. However it does affect the width property, whereas changing the x value does not affect the width property.

The value of the left property is equal to the value of the x property.

right

right: number

The sum of the x and width properties.

size

size: Point

The size of the Rectangle object, expressed as a Point object with the values of the width and height properties.

top

top: number

The y coordinate of the top-left corner of the rectangle. Changing the top property of a Rectangle object has no effect on the x and width properties. However it does affect the height property, whereas changing the y value does not affect the height property.

The value of the top property is equal to the value of the y property.

topLeft

topLeft: Point

The location of the Rectangle object's top-left corner, determined by the x and y coordinates of the point.

width

width: number

The width of the rectangle, in pixels. Changing the width value of a Rectangle object has no effect on the x, y, and height properties.

x

x: number

The x coordinate of the top-left corner of the rectangle. Changing the value of the x property of a Rectangle object has no effect on the y, width, and height properties.

The value of the x property is equal to the value of the left property.

y

y: number

The y coordinate of the top-left corner of the rectangle. Changing the value of the y property of a Rectangle object has no effect on the x, width, and height properties.

The value of the y property is equal to the value of the top property.

Methods

clone

  • Returns a new Rectangle object with the same values for the x, y, width, and height properties as the original Rectangle object.

    Returns Rectangle

    A new Rectangle object with the same values for the x, y, width, and height properties as the original Rectangle object.

contains

  • contains(x: number, y: number): boolean
  • Determines whether the specified point is contained within the rectangular region defined by this Rectangle object.

    Parameters

    • x: number

      The x coordinate(horizontal position) of the point.

    • y: number

      The y coordinate(vertical position) of the point.

    Returns boolean

    A value of true if the Rectangle object contains the specified point; otherwise false.

containsPoint

  • containsPoint(point: Point): boolean
  • Determines whether the specified point is contained within the rectangular region defined by this Rectangle object. This method is similar to the Rectangle.contains() method, except that it takes a Point object as a parameter.

    Parameters

    • point: Point

      The point, as represented by its x and y coordinates.

    Returns boolean

    A value of true if the Rectangle object contains the specified point; otherwise false.

containsRect

  • Determines whether the Rectangle object specified by the rect parameter is contained within this Rectangle object. A Rectangle object is said to contain another if the second Rectangle object falls entirely within the boundaries of the first.

    Parameters

    • rect: Rectangle

      The Rectangle object being checked.

    Returns boolean

    A value of true if the Rectangle object that you specify is contained by this Rectangle object; otherwise false.

copyFrom

equals

  • Determines whether the object specified in the toCompare parameter is equal to this Rectangle object. This method compares the x, y, width, and height properties of an object against the same properties of this Rectangle object.

    Parameters

    • toCompare: Rectangle

      The rectangle to compare to this Rectangle object.

    Returns boolean

    A value of true if the object has exactly the same values for the x, y, width, and height properties as this Rectangle object; otherwise false.

inflate

  • inflate(dx: number, dy: number): void
  • Increases the size of the Rectangle object by the specified amounts, in pixels. The center point of the Rectangle object stays the same, and its size increases to the left and right by the dx value, and to the top and the bottom by the dy value.

    Parameters

    • dx: number

      The value to be added to the left and the right of the Rectangle object. The following equation is used to calculate the new width and position of the rectangle:

    • dy: number

      The value to be added to the top and the bottom of the Rectangle. The following equation is used to calculate the new height and position of the rectangle:

    Returns void

inflatePoint

  • inflatePoint(point: Point): void
  • Increases the size of the Rectangle object. This method is similar to the Rectangle.inflate() method except it takes a Point object as a parameter.

    The following two code examples give the same result:

    Parameters

    • point: Point

      The x property of this Point object is used to increase the horizontal dimension of the Rectangle object. The y property is used to increase the vertical dimension of the Rectangle object.

    Returns void

intersection

  • If the Rectangle object specified in the toIntersect parameter intersects with this Rectangle object, returns the area of intersection as a Rectangle object. If the rectangles do not intersect, this method returns an empty Rectangle object with its properties set to 0.

    Parameters

    • toIntersect: Rectangle

      The Rectangle object to compare against to see if it intersects with this Rectangle object.

    Returns Rectangle

    A Rectangle object that equals the area of intersection. If the rectangles do not intersect, this method returns an empty Rectangle object; that is, a rectangle with its x, y, width, and height properties set to 0.

intersects

  • intersects(toIntersect: Rectangle): boolean
  • Determines whether the object specified in the toIntersect parameter intersects with this Rectangle object. This method checks the x, y, width, and height properties of the specified Rectangle object to see if it intersects with this Rectangle object.

    Parameters

    • toIntersect: Rectangle

      The Rectangle object to compare against this Rectangle object.

    Returns boolean

    A value of true if the specified object intersects with this Rectangle object; otherwise false.

isEmpty

  • isEmpty(): boolean
  • Determines whether or not this Rectangle object is empty.

    Returns boolean

    A value of true if the Rectangle object's width or height is less than or equal to 0; otherwise false.

offset

  • offset(dx: number, dy: number): void
  • Adjusts the location of the Rectangle object, as determined by its top-left corner, by the specified amounts.

    Parameters

    • dx: number

      Moves the x value of the Rectangle object by this amount.

    • dy: number

      Moves the y value of the Rectangle object by this amount.

    Returns void

offsetPoint

  • offsetPoint(point: Point): void
  • Adjusts the location of the Rectangle object using a Point object as a parameter. This method is similar to the Rectangle.offset() method, except that it takes a Point object as a parameter.

    Parameters

    • point: Point

      A Point object to use to offset this Rectangle object.

    Returns void

setEmpty

  • setEmpty(): void
  • Sets all of the Rectangle object's properties to 0. A Rectangle object is empty if its width or height is less than or equal to 0.

    This method sets the values of the x, y, width, and height properties to 0.

    Returns void

setTo

  • setTo(xa: number, ya: number, widtha: number, heighta: number): void

toString

  • toString(): string

union

  • Adds two rectangles together to create a new Rectangle object, by filling in the horizontal and vertical space between the two rectangles.

    Note: The union() method ignores rectangles with 0 as the height or width value, such as: var rect2:Rectangle = new Rectangle(300,300,50,0);

    Parameters

    • toUnion: Rectangle

      A Rectangle object to add to this Rectangle object.

    Returns Rectangle

    A new Rectangle object that is the union of the two rectangles.

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