Creates a ColorTransform object for a display object with the specified color channel values and alpha values.
The value for the red multiplier, in the range from 0 to 1.
The value for the green multiplier, in the range from 0 to 1.
The value for the blue multiplier, in the range from 0 to 1.
The value for the alpha transparency multiplier, in the range from 0 to 1.
The offset value for the red color channel, in the range from -255 to 255.
The offset value for the green color channel, in the range from -255 to 255.
The offset for the blue color channel value, in the range from -255 to 255.
The offset for alpha transparency channel value, in the range from -255 to 255.
A decimal value that is multiplied with the alpha transparency channel value.
If you set the alpha transparency value of a display object directly by
using the alpha
property of the DisplayObject instance, it
affects the value of the alphaMultiplier
property of that
display object's transform.colorTransform
property.
A number from -255 to 255 that is added to the alpha transparency channel
value after it has been multiplied by the alphaMultiplier
value.
A decimal value that is multiplied with the blue channel value.
A number from -255 to 255 that is added to the blue channel value after it
has been multiplied by the blueMultiplier
value.
The RGB color value for a ColorTransform object.
When you set this property, it changes the three color offset values
(redOffset
, greenOffset
, and
blueOffset
) accordingly, and it sets the three color
multiplier values(redMultiplier
,
greenMultiplier
, and blueMultiplier
) to 0. The
alpha transparency multiplier and offset values do not change.
When you pass a value for this property, use the format 0xRRGGBB. RR, GG, and BB each consist of two hexadecimal digits that specify the offset of each color component. The 0x tells the ActionScript compiler that the number is a hexadecimal value.
A decimal value that is multiplied with the green channel value.
A number from -255 to 255 that is added to the green channel value after
it has been multiplied by the greenMultiplier
value.
A decimal value that is multiplied with the red channel value.
A number from -255 to 255 that is added to the red channel value after it
has been multiplied by the redMultiplier
value.
Concatenates the ColorTranform object specified by the second
parameter with the current ColorTransform object and sets the current
object as the result, which is an additive combination of the two color
transformations. When you apply the concatenated ColorTransform object,
the effect is the same as applying the second
color
transformation after the original color transformation.
The ColorTransform object to be combined with the current ColorTransform object.
Generated using TypeDoc
The ColorTransform class lets you adjust the color values in a display object. The color adjustment or color transformation can be applied to all four channels: red, green, blue, and alpha transparency.
When a ColorTransform object is applied to a display object, a new value for each color channel is calculated like this:
redMultiplier
) +redOffset
greenMultiplier
) +greenOffset
blueMultiplier
) +blueOffset
alphaMultiplier
) +alphaOffset
If any of the color channel values is greater than 255 after the calculation, it is set to 255. If it is less than 0, it is set to 0.
You can use ColorTransform objects in the following ways:
colorTransform
parameter of thecolorTransform()
method of the BitmapData classcolorTransform
property of a Transform object (which can be used as thetransform
property of a display object)You must use the
new ColorTransform()
constructor to create a ColorTransform object before you can call the methods of the ColorTransform object.Color transformations do not apply to the background color of a movie clip(such as a loaded SWF object). They apply only to graphics and symbols that are attached to the movie clip.