new (length:Int = 0)
read onlywrite onlyalpha:Float
read onlywrite onlyid:Int
read onlywrite onlylength:Int
position:Int
read onlywrite onlyshader:Shader
read onlywrite onlytileset:Tileset
read onlywrite onlyvisible:Bool
getColorTransform (?colorTransform:ColorTransform):ColorTransform
getMatrix (?matrix:Matrix):Matrix
getRect (?rect:Rectangle):Rectangle
setColorTransform (redMultiplier:Float, greenMultiplier:Float, blueMultiplier:Float, alphaMultiplier:Float, redOffset:Float, greenOffset:Float, blueOffset:Float, alphaOffset:Float):Void
setMatrix (a:Float, b:Float, c:Float, d:Float, tx:Float, ty:Float):Void
setRect (x:Float, y:Float, width:Float, height:Float):Void