new (id:Int = 0, x:Float = 0, y:Float = 0, scaleX:Float = 1, scaleY:Float = 1, rotation:Float = 0)
read onlyalpha:Float
read onlywrite onlycolorTransform:ColorTransform
data:Dynamic
read onlyid:Int
read onlymatrix:Matrix
read onlyoriginX:Float
read onlyoriginY:Float
read onlyparent:Tilemap
read onlywrite onlyrotation:Float
read onlywrite onlyscaleX:Float
read onlywrite onlyscaleY:Float
read onlyshader:Shader
read onlytileset:Tileset
read onlyvisible:Bool
read onlywrite onlyx:Float
read onlywrite onlyy:Float
clone ():Tile