The ImageBitmap interface represents a bitmap image which can be drawn to a canvas without undue latency. It can be created from a variety of source objects using the createImageBitmap() factory method. ImageBitmap provides an asynchronous and resource efficient pathway to prepare textures for rendering in WebGL.

Documentation ImageBitmap by Mozilla Contributors, licensed under CC-BY-SA 2.5.

See:

Variables

read onlyheight:Int

Is an unsigned long representing the height, in CSS pixels, of the ImageData.

read onlywidth:Int

Is an unsigned long representing the width, in CSS pixels, of the ImageData.

Methods

close ():Void

Disposes of all graphical resources associated with an ImageBitmap.