Aggregates an instance of the EventDispatcher class.
The EventDispatcher class is generally used as a base class, which means that most developers do not need to use this constructor function. However, advanced developers who are implementing the IEventDispatcher interface need to use this constructor. If you are unable to extend the EventDispatcher class and must instead implement the IEventDispatcher interface, use this constructor to aggregate an instance of the EventDispatcher class.
The target object for events dispatched to the EventDispatcher object. This parameter is used when the EventDispatcher instance is aggregated by a class that implements IEventDispatcher; it is necessary so that the containing object can be the target for events. Do not use this parameter in simple cases in which a class extends EventDispatcher.
When an external SWF file is loaded, all ActionScript 3.0 definitions
contained in the loaded class are stored in the
applicationDomain
property.
All code in a SWF file is defined to exist in an application domain. The current application domain is where your main application runs. The system domain contains all application domains, including the current domain and all classes used by Flash Player or Adobe AIR.
All application domains, except the system domain, have an associated
parent domain. The parent domain of your main application's
applicationDomain
is the system domain. Loaded classes are
defined only when their parent doesn't already define them. You cannot
override a loaded class definition with a newer definition.
For usage examples of application domains, see the "Client System Environment" chapter in the ActionScript 3.0 Developer's Guide.
The bytes associated with a LoaderInfo object.
The number of bytes that are loaded for the media. When this number equals
the value of bytesTotal
, all of the bytes are loaded.
The number of compressed bytes in the entire media file.
Before the first progress
event is dispatched by this
LoaderInfo object's corresponding Loader object, bytesTotal
is 0. After the first progress
event from the Loader object,
bytesTotal
reflects the actual number of bytes to be
downloaded.
Expresses the trust relationship from content(child) to the Loader
(parent). If the child has allowed the parent access, true
;
otherwise, false
. This property is set to true
if the child object has called the allowDomain()
method to
grant permission to the parent domain or if a URL policy is loaded at the
child domain that grants permission to the parent domain. If child and
parent are in the same domain, this property is set to true
.
For more information related to security, see the Flash Player Developer Center Topic: Security.
The loaded object associated with this LoaderInfo object.
The MIME type of the loaded file. The value is null
if not
enough of the file has loaded in order to determine the type. The
following list gives the possible values:
"application/x-shockwave-flash"
"image/jpeg"
"image/gif"
"image/png"
The nominal frame rate, in frames per second, of the loaded SWF file. This number is often an integer, but need not be.
This value may differ from the actual frame rate in use. Flash Player or Adobe AIR only uses a single frame rate for all loaded SWF files at any one time, and this frame rate is determined by the nominal frame rate of the main SWF file. Also, the main frame rate may not be able to be achieved, depending on hardware, sound synchronization, and other factors.
The nominal height of the loaded file. This value might differ from the actual height at which the content is displayed, since the loaded content or its parent display objects might be scaled.
The Loader object associated with this LoaderInfo object. If this
LoaderInfo object is the loaderInfo
property of the instance
of the main class of the SWF file, no Loader object is associated.
The URL of the SWF file that initiated the loading of the media described by this LoaderInfo object. For the instance of the main class of the SWF file, this URL is the same as the SWF file's own URL.
An object that contains name-value pairs that represent the parameters provided to the loaded SWF file.
You can use a for-in
loop to extract all the names and
values from the parameters
object.
The two sources of parameters are: the query string in the URL of the
main SWF file, and the value of the FlashVars
HTML parameter
(this affects only the main SWF file).
The parameters
property replaces the ActionScript 1.0 and
2.0 technique of providing SWF file parameters as properties of the main
timeline.
The value of the parameters
property is null for Loader
objects that contain SWF files that use ActionScript 1.0 or 2.0. It is
only non-null for Loader objects that contain SWF files that use
ActionScript 3.0.
Expresses the trust relationship from Loader(parent) to the content
(child). If the parent has allowed the child access, true
;
otherwise, false
. This property is set to true
if the parent object called the allowDomain()
method to grant
permission to the child domain or if a URL policy file is loaded at the
parent domain granting permission to the child domain. If child and parent
are in the same domain, this property is set to true
.
For more information related to security, see the Flash Player Developer Center Topic: Security.
Expresses the domain relationship between the loader and the content:
true
if they have the same origin domain; false
otherwise.
An EventDispatcher instance that can be used to exchange events across
security boundaries. Even when the Loader object and the loaded content
originate from security domains that do not trust one another, both can
access sharedEvents
and send and receive events via this
object.
An object that dispatches an uncaughtError
event when an
unhandled error occurs in code in this LoaderInfo object's SWF file. An
uncaught error happens when an error is thrown outside of any
try..catch
blocks or when an ErrorEvent object is dispatched
with no registered listeners.
This property is created when the SWF associated with this LoaderInfo
has finished loading. Until then the uncaughtErrorEvents
property is null
. In an ActionScript-only project, you can
access this property during or after the execution of the constructor
of the main class of the SWF file. For a Flex project, the
uncaughtErrorEvents
property is available after the
applicationComplete
event is dispatched.
The URL of the media being loaded.
Before the first progress
event is dispatched by this
LoaderInfo object's corresponding Loader object, the value of the
url
property might reflect only the initial URL specified in
the call to the load()
method of the Loader object. After the
first progress
event, the url
property reflects
the media's final URL, after any redirects and relative URLs are
resolved.
In some cases, the value of the url
property is truncated;
see the isURLInaccessible
property for details.
The nominal width of the loaded content. This value might differ from the actual width at which the content is displayed, since the loaded content or its parent display objects might be scaled.
Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event. You can register event listeners on all nodes in the display list for a specific type of event, phase, and priority.
After you successfully register an event listener, you cannot change
its priority through additional calls to addEventListener()
.
To change a listener's priority, you must first call
removeListener()
. Then you can register the listener again
with the new priority level.
Keep in mind that after the listener is registered, subsequent calls to
addEventListener()
with a different type
or
useCapture
value result in the creation of a separate
listener registration. For example, if you first register a listener with
useCapture
set to true
, it listens only during
the capture phase. If you call addEventListener()
again using
the same listener object, but with useCapture
set to
false
, you have two separate listeners: one that listens
during the capture phase and another that listens during the target and
bubbling phases.
You cannot register an event listener for only the target phase or the bubbling phase. Those phases are coupled during registration because bubbling applies only to the ancestors of the target node.
If you no longer need an event listener, remove it by calling
removeEventListener()
, or memory problems could result. Event
listeners are not automatically removed from memory because the garbage
collector does not remove the listener as long as the dispatching object
exists(unless the useWeakReference
parameter is set to
true
).
Copying an EventDispatcher instance does not copy the event listeners attached to it.(If your newly created node needs an event listener, you must attach the listener after creating the node.) However, if you move an EventDispatcher instance, the event listeners attached to it move along with it.
If the event listener is being registered on a node while an event is being processed on this node, the event listener is not triggered during the current phase but can be triggered during a later phase in the event flow, such as the bubbling phase.
If an event listener is removed from a node while an event is being processed on the node, it is still triggered by the current actions. After it is removed, the event listener is never invoked again(unless registered again for future processing).
The type of event.
Determines whether the listener works in the
capture phase or the target and bubbling phases.
If useCapture
is set to
true
, the listener processes the
event only during the capture phase and not in the
target or bubbling phase. If
useCapture
is false
, the
listener processes the event only during the
target or bubbling phase. To listen for the event
in all three phases, call
addEventListener
twice, once with
useCapture
set to true
,
then again with useCapture
set to
false
.
The priority level of the event listener. The priority is designated by a signed 32-bit integer. The higher the number, the higher the priority. All listeners with priority n are processed before listeners of priority n-1. If two or more listeners share the same priority, they are processed in the order in which they were added. The default priority is 0.
Determines whether the reference to the listener is strong or weak. A strong reference(the default) prevents your listener from being garbage-collected. A weak reference does not.
Class-level member functions are not subject to
garbage collection, so you can set
`useWeakReference` to `true`
for class-level member functions without
subjecting them to garbage collection. If you set
`useWeakReference` to `true`
for a listener that is a nested inner function,
the function will be garbage-collected and no
longer persistent. If you create references to the
inner function(save it in another variable) then
it is not garbage-collected and stays
persistent.
Dispatches an event into the event flow. The event target is the
EventDispatcher object upon which the dispatchEvent()
method
is called.
The Event object that is dispatched into the event flow. If
the event is being redispatched, a clone of the event is
created automatically. After an event is dispatched, its
target
property cannot be changed, so you must
create a new copy of the event for redispatching to work.
A value of true
if the event was successfully
dispatched. A value of false
indicates failure or
that preventDefault()
was called on the event.
Checks whether the EventDispatcher object has any listeners registered for
a specific type of event. This allows you to determine where an
EventDispatcher object has altered handling of an event type in the event
flow hierarchy. To determine whether a specific event type actually
triggers an event listener, use willTrigger()
.
The difference between hasEventListener()
and
willTrigger()
is that hasEventListener()
examines only the object to which it belongs, whereas
willTrigger()
examines the entire event flow for the event
specified by the type
parameter.
When hasEventListener()
is called from a LoaderInfo
object, only the listeners that the caller can access are considered.
The type of event.
A value of true
if a listener of the specified type
is registered; false
otherwise.
Removes a listener from the EventDispatcher object. If there is no matching listener registered with the EventDispatcher object, a call to this method has no effect.
The type of event.
Specifies whether the listener was registered for the
capture phase or the target and bubbling phases. If the
listener was registered for both the capture phase and
the target and bubbling phases, two calls to
removeEventListener()
are required to
remove both, one call with useCapture()
set
to true
, and another call with
useCapture()
set to false
.
Checks whether an event listener is registered with this EventDispatcher
object or any of its ancestors for the specified event type. This method
returns true
if an event listener is triggered during any
phase of the event flow when an event of the specified type is dispatched
to this EventDispatcher object or any of its descendants.
The difference between the hasEventListener()
and the
willTrigger()
methods is that hasEventListener()
examines only the object to which it belongs, whereas the
willTrigger()
method examines the entire event flow for the
event specified by the type
parameter.
When willTrigger()
is called from a LoaderInfo object,
only the listeners that the caller can access are considered.
The type of event.
A value of true
if a listener of the specified type
will be triggered; false
otherwise.
Generated using TypeDoc
The LoaderInfo class provides information about a loaded SWF file or a loaded image file(JPEG, GIF, or PNG). LoaderInfo objects are available for any display object. The information provided includes load progress, the URLs of the loader and loaded content, the number of bytes total for the media, and the nominal height and width of the media.
You can access LoaderInfo objects in two ways:
contentLoaderInfo
property of a flash.display.Loader object - ThecontentLoaderInfo
property is always available for any Loader object. For a Loader object that has not called theload()
orloadBytes()
method, or that has not sufficiently loaded, attempting to access many of the properties of thecontentLoaderInfo
property throws an error.loaderInfo
property of a display object.The
contentLoaderInfo
property of a Loader object provides information about the content that the Loader object is loading, whereas theloaderInfo
property of a DisplayObject provides information about the root SWF file for that display object.When you use a Loader object to load a display object(such as a SWF file or a bitmap), the
loaderInfo
property of the display object is the same as thecontentLoaderInfo
property of the Loader object(DisplayObject.loaderInfo = Loader.contentLoaderInfo
). Because the instance of the main class of the SWF file has no Loader object, theloaderInfo
property is the only way to access the LoaderInfo for the instance of the main class of the SWF file.The following diagram shows the different uses of the LoaderInfo object - for the instance of the main class of the SWF file, for the
contentLoaderInfo
property of a Loader object, and for theloaderInfo
property of a loaded object:When a loading operation is not complete, some properties of the
contentLoaderInfo
property of a Loader object are not available. You can obtain some properties, such asbytesLoaded
,bytesTotal
,url
,loaderURL
, andapplicationDomain
. When theloaderInfo
object dispatches theinit
event, you can access all properties of theloaderInfo
object and the loaded image or SWF file.Note: All properties of LoaderInfo objects are read-only.
The
EventDispatcher.dispatchEvent()
method is not applicable to LoaderInfo objects. If you calldispatchEvent()
on a LoaderInfo object, an IllegalOperationError exception is thrown.complete Dispatched when data has loaded successfully. In other words, it is dispatched when all the content has been downloaded and the loading has finished. The
complete
event is always dispatched after theinit
event. Theinit
event is dispatched when the object is ready to access, though the content may still be downloading.httpStatus Dispatched when a network request is made over HTTP and an HTTP status code can be detected.
init Dispatched when the properties and methods of a loaded SWF file are accessible and ready for use. The content, however, can still be downloading. A LoaderInfo object dispatches the
init
event when the following conditions exist:* All properties and methods associated with the loaded object and those associated with the LoaderInfo object are accessible. * The constructors for all child objects have completed. * All ActionScript code in the first frame of the loaded SWF's main timeline has been executed. For example, an `Event.INIT` is dispatched when the first frame of a movie or animation is loaded. The movie is then accessible and can be added to the display list. The complete movie, however, can take longer to download. The `Event.COMPLETE` is only dispatched once the full movie is loaded. The `init` event always precedes the `complete` event.
ioError Dispatched when an input or output error occurs that causes a load operation to fail.
open Dispatched when a load operation starts.
progress Dispatched when data is received as the download operation progresses.
unload Dispatched by a LoaderInfo object whenever a loaded object is removed by using the
unload()
method of the Loader object, or when a second load is performed by the same Loader object and the original content is removed prior to the load beginning.