Constructor

inline new (buffer:ArrayBuffer, byteOffset:Int = 0, ?byteLength:Int)

Variables

Methods

inline getFloat32 (byteOffset:Int, littleEndian:Bool = true):Float

inline getFloat64 (byteOffset:Int, littleEndian:Bool = true):Float

inline getInt16 (byteOffset:Int, littleEndian:Bool = true):Int

inline getInt32 (byteOffset:Int, littleEndian:Bool = true):Int

inline getInt8 (byteOffset:Int):Int

inline getUint16 (byteOffset:Int, littleEndian:Bool = true):UInt

inline getUint32 (byteOffset:Int, littleEndian:Bool = true):UInt

inline getUint8 (byteOffset:Int):UInt

inline setFloat32 (byteOffset:Int, value:Float, littleEndian:Bool = true):Void

inline setFloat64 (byteOffset:Int, value:Float, littleEndian:Bool = true):Void

inline setInt16 (byteOffset:Int, value:Int, littleEndian:Bool = true):Void

inline setInt32 (byteOffset:Int, value:Int, littleEndian:Bool = true):Void

inline setInt8 (byteOffset:Int, value:Int):Void

inline setUint16 (byteOffset:Int, value:UInt, littleEndian:Bool = true):Void

inline setUint32 (byteOffset:Int, value:UInt, littleEndian:Bool = true):Void

inline setUint8 (byteOffset:Int, value:UInt):Void