Variables
Methods
blitFramebuffer (srcX0:Int, srcY0:Int, srcX1:Int, srcY1:Int, dstX0:Int, dstY0:Int, dstX1:Int, dstY1:Int, mask:Int, filter:Int):Void
bufferDataWEBGL (target:Int, srcData:Dynamic, usage:Int, ?srcOffset:Int, ?length:Int):Void
Available on HTML5
bufferSubDataWEBGL (target:Int, dstByteOffset:Int, srcData:Dynamic, ?srcOffset:Int, ?length:Int):Void
Available on HTML5
clearBufferfvWEBGL (buffer:Int, drawbuffer:Int, values:Dynamic, ?srcOffset:Int):Void
Available on HTML5
clearBufferivWEBGL (buffer:Int, drawbuffer:Int, values:Dynamic, ?srcOffset:Int):Void
Available on HTML5
clearBufferuivWEBGL (buffer:Int, drawbuffer:Int, values:Dynamic, ?srcOffset:Int):Void
Available on HTML5
compressedTexImage2D (target:Int, level:Int, internalformat:Int, width:Int, height:Int, border:Int, imageSize:Int, data:DataPointer):Void
compressedTexImage2DWEBGL (target:Int, level:Int, internalformat:Int, width:Int, height:Int, border:Int, srcData:Dynamic, ?srcOffset:Int, ?srcLengthOverride:Int):Void
Available on HTML5
compressedTexImage3D (target:Int, level:Int, internalformat:Int, width:Int, height:Int, depth:Int, border:Int, imageSize:Int, data:DataPointer):Void
compressedTexImage3DWEBGL (target:Int, level:Int, internalformat:Int, width:Int, height:Int, depth:Int, border:Int, srcData:Dynamic, ?srcOffset:Int, ?srcLengthOverride:Int):Void
Available on HTML5
compressedTexSubImage2D (target:Int, level:Int, xoffset:Int, yoffset:Int, width:Int, height:Int, format:Int, imageSize:Int, data:DataPointer):Void
compressedTexSubImage2DWEBGL (target:Int, level:Int, xoffset:Int, yoffset:Int, width:Int, height:Int, format:Int, srcData:Dynamic, ?srcOffset:Int, ?srcLengthOverride:Int):Void
Available on HTML5
compressedTexSubImage3D (target:Int, level:Int, xoffset:Int, yoffset:Int, zoffset:Int, width:Int, height:Int, depth:Int, format:Int, imageSize:Int, data:DataPointer):Void
compressedTexSubImage3DWEBGL (target:Int, level:Int, xoffset:Int, yoffset:Int, zoffset:Int, width:Int, height:Int, depth:Int, format:Int, srcData:Dynamic, ?srcOffset:Int, ?srcLengthOverride:Int):Void
Available on HTML5
copyBufferSubData (readTarget:Int, writeTarget:Int, readOffset:DataPointer, writeOffset:DataPointer, size:Int):Void
copyTexImage2D (target:Int, level:Int, internalformat:Int, x:Int, y:Int, width:Int, height:Int, border:Int):Void
copyTexSubImage2D (target:Int, level:Int, xoffset:Int, yoffset:Int, x:Int, y:Int, width:Int, height:Int):Void
copyTexSubImage3D (target:Int, level:Int, xoffset:Int, yoffset:Int, zoffset:Int, x:Int, y:Int, width:Int, height:Int):Void
framebufferRenderbuffer (target:Int, attachment:Int, renderbuffertarget:Int, renderbuffer:GLRenderbuffer):Void
getActiveUniformBlockiv (program:GLProgram, uniformBlockIndex:Int, pname:Int, params:DataPointer):Void
getActiveUniformsiv (program:GLProgram, uniformIndices:Array<Int>, pname:Int, params:DataPointer):Void
getBufferSubDataWEBGL (target:Int, srcByteOffset:DataPointer, dstData:Dynamic, ?srcOffset:Dynamic, ?length:Int):Void
Available on HTML5
getFramebufferAttachmentParameteriv (target:Int, attachment:Int, pname:Int, params:DataPointer):Void
getInternalformativ (target:Int, internalformat:Int, pname:Int, bufSize:Int, params:DataPointer):Void
invalidateSubFramebuffer (target:Int, attachments:Array<Int>, x:Int, y:Int, width:Int, height:Int):Void
readPixelsWEBGL (x:Int, y:Int, width:Int, height:Int, format:Int, type:Int, pixels:Dynamic, ?dstOffset:Int):Void
Available on HTML5
renderbufferStorageMultisample (target:Int, samples:Int, internalFormat:Int, width:Int, height:Int):Void
texImage2D (target:Int, level:Int, internalformat:Int, width:Int, height:Int, border:Int, format:Int, type:Int, data:DataPointer):Void
texImage2DWEBGL (target:Int, level:Int, internalformat:Int, width:Int, height:Int, border:Dynamic, ?format:Int, ?type:Int, ?srcData:Dynamic, ?srcOffset:Int):Void
Available on HTML5
texImage3D (target:Int, level:Int, internalformat:Int, width:Int, height:Int, depth:Int, border:Int, format:Int, type:Int, data:DataPointer):Void
texImage3DWEBGL (target:Int, level:Int, internalformat:Int, width:Int, height:Int, depth:Int, border:Int, format:Int, type:Int, srcData:Dynamic, ?srcOffset:Int):Void
Available on HTML5
texSubImage2D (target:Int, level:Int, xoffset:Int, yoffset:Int, width:Int, height:Int, format:Int, type:Int, data:DataPointer):Void
texSubImage2DWEBGL (target:Int, level:Int, xoffset:Int, yoffset:Int, width:Int, height:Int, format:Dynamic, ?type:Int, ?srcData:Dynamic, ?srcOffset:Int):Void
Available on HTML5
texSubImage3D (target:Int, level:Int, xoffset:Int, yoffset:Int, zoffset:Int, width:Int, height:Int, depth:Int, format:Int, type:Int, data:DataPointer):Void
texSubImage3DWEBGL (target:Int, level:Int, xoffset:Int, yoffset:Int, zoffset:Int, width:Int, height:Int, depth:Int, format:Int, type:Int, source:Dynamic, ?srcOffset:Int):Void
Available on HTML5
uniform1fvWEBGL (location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniform1ivWEBGL (location:GLUniformLocation, ?data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniform1uivWEBGL (location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniform2fvWEBGL (location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniform2ivWEBGL (location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniform2uivWEBGL (location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniform3fvWEBGL (location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniform3ivWEBGL (location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniform3uivWEBGL (location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniform4fvWEBGL (location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniform4ivWEBGL (location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniform4uivWEBGL (location:GLUniformLocation, data:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniformMatrix2fvWEBGL (location:GLUniformLocation, transpose:Bool, v:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniformMatrix2x3fvWEBGL (location:GLUniformLocation, transpose:Bool, v:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniformMatrix2x4fvWEBGL (location:GLUniformLocation, transpose:Bool, v:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniformMatrix3fvWEBGL (location:GLUniformLocation, transpose:Bool, v:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniformMatrix3x2fvWEBGL (location:GLUniformLocation, transpose:Bool, v:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniformMatrix3x4fvWEBGL (location:GLUniformLocation, transpose:Bool, v:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniformMatrix4fvWEBGL (location:GLUniformLocation, transpose:Bool, v:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniformMatrix4x2fvWEBGL (location:GLUniformLocation, transpose:Bool, v:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
uniformMatrix4x3fvWEBGL (location:GLUniformLocation, transpose:Dynamic, v:Dynamic, ?srcOffset:Int, ?srcLength:Int):Void
Available on HTML5
vertexAttribPointer (index:Int, size:Int, type:Int, normalized:Bool, stride:Int, offset:DataPointer):Void