The WebGLUniformLocation interface is part of the WebGL API and represents the location of a uniform variable in a shader program.
Documentation WebGLUniformLocation by Mozilla Contributors, licensed under CC-BY-SA 2.5.
See:
The WebGLUniformLocation interface is part of the WebGL API and represents the location of a uniform variable in a shader program.
Documentation WebGLUniformLocation by Mozilla Contributors, licensed under CC-BY-SA 2.5.
See: