class AudioNode
package js.html.audio
extends EventTarget
extended by AnalyserNode, AudioBufferSourceNode, AudioDestinationNode, BiquadFilterNode, ChannelMergerNode, ChannelSplitterNode, ConvolverNode, DelayNode, DynamicsCompressorNode, GainNode, MediaElementAudioSourceNode, MediaStreamAudioDestinationNode, MediaStreamAudioSourceNode, OscillatorNode, PannerNode, ScriptProcessorNode, StereoPannerNode, WaveShaperNode
Available on HTML5
The AudioNode
interface is a generic interface for representing an audio processing module like an audio source (e.g. an HTML audio
or video
element, an OscillatorNode
, etc.), the audio destination, intermediate processing module (e.g. a filter like BiquadFilterNode
or ConvolverNode
), or volume control (like GainNode
).
Documentation AudioNode by Mozilla Contributors, licensed under CC-BY-SA 2.5.
See:
Variables
Represents an integer used to determine how many channels are used when up-mixing and down-mixing connections to any inputs to the node. Its usage and precise definition depend on the value of AudioNode.channelCountMode
.
channelCountMode:ChannelCountMode
Represents an enumerated value describing the way channels must be matched between the node's inputs and outputs.
channelInterpretation:ChannelInterpretation
Represents an enumerated value describing the meaning of the channels. This interpretation will define how audio up-mixing and down-mixing will happen.
The possible values are "speakers"
or "discrete"
.
read onlycontext:AudioContext
Returns the associated AudioContext
, that is the object representing the processing graph the node is participating in.
read onlynumberOfInputs:Int
Returns the number of inputs feeding the node. Source nodes are defined as nodes having a numberOfInputs
property with a value of 0
.
read onlynumberOfOutputs:Int
Returns the number of outputs coming out of the node. Destination nodes — like AudioDestinationNode
— have a value of 0
for this attribute.